Blog banter #26: EVE shines, and not just visually


Welcome to the twenty-sixth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to Check for other EVE Blog Banter articles at the bottom of this post!

This month’s topic was proposed by @KatiaSae of the much praised “To Boldly Go” blog. Katia asks: “Beauty is in the eye of the beholder. As an astrophotographer, I’ve found it in the stars and planets of New Eden. Where have you found it? Perhaps you’ve found beauty in the ships we fly? Maybe it’s the sight of profits being added to your bottom line? Or maybe it’s the pilot portraits you see in the comm channels? Where ever you’ve found it, write about it and post an image.” Don’t be afraid go beyond the simple visual aspects of EVE as well. Is the EVE Community in itself a thing of beauty? What makes EVE the game, the world, the Community, so appealing to you?

I well remember the first time I visited the EVE Online website after a friend talked me into trying it. I went to look for screenshots and was amazed by what I saw. Such pretty space! It was the expansion before Trinity, so ships still looked rather bad, but I didn’t even mind that. The UI also immediately captured my attention. Damn, this looks complicated, will I be able to get good at this? I feared it would be like a flight simulator but thank god it wasn’t so bad.

When we got the Trinity expansion, and in more recent times a new Scorpion model, EVE improved upon its looks. And the option to have anti-alias without tinkering with your card settings should not be forgotten either. In the future we are in for a treat as well: New turret models, new nebulae, and let’s not forget Incarna, of which we already got the character creator! Let’s face it, we all love our beautiful new selves, and soon we get to walk around our very own quarters. When it comes to looks, EVE sure keeps pleasing with the eye-candy.

But looks are not everything. I find beauty in the interaction between people as well, and the community. There might be a bad case of the Bitter Veteran Syndrome at times, and the forums can be a cesspit, but the blogging community, Tweetfleet and roleplay community are examples that spring to mind of how despite all this we players band together and build EVE outside of the game.

Beauty too lies in the ways how people make the sandbox work for themselves. There’s a vibrant market, which goes beyond the buying and selling on market and contracts. Services of all kinds are offered. Signatures, hosting, wormhole locations, standings services, jump clones, training, you name it, we got it and if we don’t someone will likely make it.

And then there are interesting corporate / alliance ideas. Mercenary groups, corporations that live exclusively in w-space, all the roleplay concepts ect. And let’s not forget the propaganda material that comes with this. Everyone knows Goonswarm’s Little Bees song, and there is a plethora of recruitment videos and graphics some of which the originality and amount of work involved is just staggering. And this is what really makes EVE shine. Because let’s be honest, after a year or two of playing, you can be done with it, if you went and tried a bit of everything. But it is the community that makes people stay for far longer, and try far more than they’d ever done alone, or even would have just known about.

Related posts:

  1. Blog Banter 31: One does not simply review EVE, but can certainly make a decent try
  2. Blog banter #23: The Incarna effect
  3. Blog Banter 29: Immersion in EVE
  4. Blog Banter 28: CCP, the CSM, and the future
  5. Blog banter #18: The many sides of me