Arek’Jaalan: Feedback from the silent camp
Aug8
Disclaimer: While this article focuses on the negative, I’d like start off starting that a whole I feel Arek’jaalan is a wonderful thing to have, and so are live events as a whole. I understand that lots of time goes into this, that CCP employees have limited time available due to sometimes being on two or three projects, and that neutrality and an all-inclusive approach must be taken at all times which is a lesson that was learned the hard way in the past.
Good, now that is over, I briefly mentioned my woes on Facebook regarding A’J, but I decided that writing it all out would take quite a bit of space so I’ve gone for the blog post format instead. The point of this article is to list what irks me, both so that CCP can take that feedback and use it in future live event arcs, as well as it will hopefully help me to discover if some of these issue are perhaps not just a personal problem for which there are easy solutions. After all, even while a few others around me have expressed these concerns, that does not mean it goes for a majority of people.
Information overload
This is a double-edged sword for sure. On the one hand, if not enough people participate, then this might be the last arc we see, because players would appear as not to care or be interested. On the other hand however, the massive flood of mailing list posts, IGS posts, Backstage feedback, Tweets, and what not makes it that things are being discussed everywhere and at such a speed that I am frankly intimidated by it and have effectively given up on even trying to comprehend what is going on. “Sadly”, this is largely player-run, and where as something that is entirely driven by CCP can be slowed down or made easier to comprehend or get into, the unlimited creativity and enthusiasm of players is something which cannot nor should ever be culled.
EVElopedia is being used to bring structure to the chaos and chronicle everything both for current use as an archive as well as a recording for the future. I’ve gone through it and it has helped me grasp the key points of what is happening. But it is always lagging behind on what is happening right now. Also, it’s quite a big thing in itself already. I sat down and spent over an hour going through everything. And that does not include the archives.
Time investment
It’s summer vacation. For some that means tons of time. For others, including me, it is probably the busiest time of the year. Again, double-edged. But we see this trend throughout the whole year, and it’s prevalent in all things roleplay. Those able to invest the most time are effectively “the winners”. Their names pop up left and right and others quickly turn to them as authority figures, no matter the quality of their contribution. Again, this is something I find rather intimidating. I know I can make a worthwhile contribution. But I cannot say today how much time I will have available tomorrow, next week, or for the coming month, making it pretty hard to contribute. Not to mention that each new hook or plot seems quickly swarmed by those who are online all the time (seriously, I swear some people live on an half hour nap during DT). So why then would one even bother to get involved if it’s a race or a fight of the strongest?
No clear starting point and general vagueness
I found out about A’J a few days after it started, as the IGS tends to be so full of hollow crap it takes a fair amount of willpower to open it and skim it for the gems. Alright, fine, I decided to suck it up and go into the channel, say hello, join in the conversation, see what’s what. And I had fun. I even got to the point where I was actively influencing a topic with my character’s personal agenda in mind. And I got an actor reply to a mail I had sent out quite a while ago. Fantastic! And then I went on a four days vacation.
Four days! That’s nothing, you’d think. Well, seems a lot can happen in four days. Divisions were set up, multiple investigations had happened, there’s something with item donations, and I believe even a first meeting had taken place. Damn. The kicker is, this shouldn’t be a bad thing. It should be a good thing that things keep rolling and that you could join in again on them. Except, practically, that’s not quite how it went.
I tried, but I can’t for the life of me get an answer to the simple question of “Ok, what is going on and where can I help out?”. I get vague responses, a lot of not knowing but not wanting to admit it, or am being plain out ignored. Ok, fine, I roleplay a Cartel loyalist, that a Matari loyalist will not tell me in character what is going on is something I can still comprehend. But it’s the general vagueness that bothers me. And I’m not quite sure either what is causing it.
I’m tempted to put some blame on the metagame. Roleplay is taken beyond the usual limits. Nothing new there. It feels like this whole thing is used by some to battle out grudges and dislikes. If Party A says yes we must say no, and we must spread lies and slander on them to undermine their credibility, and if Party B happens to be bigger / more active and the general populace likes them, they’re also inclined to win in this. Ugh. If there is one thing that drains my motivation like a fleet of Curses would gobble up cap, it’s that. I’ll be way over there doing something I actually enjoy, rather than fight your bitterness. We’re not in highschool anymore, and I refuse to participate in something that is basically the popularity contest all over again.
Conclusion
While I love the fact live events are back, I’ve always regretted not being able to participate much in them, now that a big arc is unfolding there are a variety of things that stop me, and others, from getting into them. I’d rather stay in the background where I don’t have to deal with those that I’d prefer not to work with (IC or OOC), but it feels like the loud parties on the foreground are the ones who rule the scene. There is also a lot of vagueness happening making it hard to get (back) into the arc. It might all be a personal problem, or a matter of perspective, but it is still demotivating. Lots of information and perceived needed time investment are scary, and while probably not intended or desires, are also factors that cannot be avoided in a player-run environment. In short, it makes me a little sad, because it looks like all factions are going to get attention, yet my growing apathy may very well result in missing out on some Cartel goodies. Not to mention that there is so much other potential I am already missing out on. And I refuse to simply give up without a fight.
Ideas, suggestions and feedback to this would very much appreciated.
Addendum: I’ve in the meanwhile spoke to a few people who’ve given me some good advice, and reminded me that smart people see past the facades and drama, and don’t tend to like the loud-mouths either. So I’ll keep at it, because giving up means never winning. I had a good rant, then slept on it, and decided in the morning that this is still worth publishing. Responses are still very much welcome.





